![romance of the three kingdoms 13 forum romance of the three kingdoms 13 forum](https://nsa39.casimages.com/img/2018/09/08/180908111236787317.png)
from multiple cities at the same target or sending reinforcements, and once they reaach the area they'll enter the battle map. When you embark on conquest you can send multiple armies, e.g. You need to use siege tools to get on top of the wall, but apparently cavalry can now get on walls because koei what the fuck koei
Romance of the three kingdoms 13 forum install#
Siege mode with siege weapons and shit, seems that in bigger cities it gets pretty complicated, known siege weapons include a giant bow? that you can install on the walls and some kind of mangonel for defensive purposes. Real-time battle, use wind to steer fire, naval battles back and units lose morale the longer they spend time on the boats, you can link the boats with chains to help with the morale loss but obviously then vulnerable to fire Various villagers near actual cities, some of which are held by bandits, you can conquer them through a menu and reap benefits for the city
![romance of the three kingdoms 13 forum romance of the three kingdoms 13 forum](https://img.youtube.com/vi/0pMdeegyGj8/0.jpg)
which you can do against your own lord too like rotk8/etc, people who like you will teach you stuff, and you can use it to do strategies like lowering their loyalty, or scheduling their defection in battle. in fact this extends to the ability to marry multiple womyn because why not KOEI The networking individuals can do is thus pretty significant and you get a chart that shows the relationships Zhang Fei will rush Lu Bu, but if Guan Yu or Liu Bei are around they will settle him down Hot-headed dudes who see their rivals on battleground might lose their head and rush them, e.g. Individuals have preferred treasures (or just treasure types?) that you can use to earn their favour like dragon age romances i guesses Individualised aptitudes like honourbro, martialfag or intellifag in terms of how they favour other individuals, etc Seems like not only is combat RT, the main game is also RT, and you can just pause. The RPG era stuff is back, so you can play anything from hobo to ruler OK, I don't know what info's available in English but here's some snippets from the Korean web while I've been looking round You’ll be able to seamlessly zoom-in and zoom-out of the map from the overhead view up until inside the city. Similar to previous entries, the continent of China is depicted in 3D on a single map. Stratagems like fire plans have also been added. In addition to the field battles featured in previous entries, Romance of the Three Kingdoms XIII adds aquatic warfare and sieges. There’s also a “Eiketsuden Mode” (Legend of a Brave Hero Mode). And the commanders that appear in the game will have more personality than ever before, with the game unfolding differently depending on how you bond with them. Unlike previous entries, players will now be able to step into the role of a military commander. GameCity Exclusive Set (PS4/PS3: 68,800 yen, PC: 69,800 yen)Ī 1/3 size puppet of Zhuge Liang designed by the late Kihachiro Kawamoto (26cm) Kou Shibusawa Walkthrough and Warlords art book Special edition cost ~$770 with model of Zhuge Liang